Does anyone have a write up of a Powered by the Apocalypse solo game? I've been reading through Dungeon World and thinking the basic move+resolution convention would work marvelously for a solo. The three results from any action are, essentially, 1. Fail and suffer 2. Succeed, but... 3. Succeed and describe.
I haven't found an inspiration system which really works for me, but I may tackle this myself.
Thoughts?
Thursday, April 30, 2015
Does anyone have a write up of a Powered by the Apocalypse solo game? I've been reading through Dungeon World and thinking the basic move+resolution convention would work marvelously for a solo. The three results from any action are, essentially, 1. Fail and suffer 2. Succeed, but... 3. Succeed and describe.
Sunday, April 26, 2015
So I've been reading some David Weber (military scifi), lately, and am interested in a solo game in a similar setting—a big sector of space maybe on the frontier of a larger empire.
So I've been reading some David Weber (military scifi), lately, and am interested in a solo game in a similar setting—a big sector of space maybe on the frontier of a larger empire.
I'm curious how much prep you guys do for your solo campaigns? I have Traveller here, and while I could run through sector creation it might rapidly devolve into doing world building rather than gaming/storytelling.
Has anybody run this kind of space opera stuff before? Did ou sketch things out in brush strokes and fill in details as needed?
I'm curious how much prep you guys do for your solo campaigns? I have Traveller here, and while I could run through sector creation it might rapidly devolve into doing world building rather than gaming/storytelling.
Has anybody run this kind of space opera stuff before? Did ou sketch things out in brush strokes and fill in details as needed?
Tuesday, April 21, 2015
I've been using Zach Best 's CRGE (http://www.drivethrurpg.com/product/145426/CRGE-Conjectural-Roleplaying-GM-Emulator). In it, there is the Loom of Fate, an oracle to give answers to yes or no questions. The Loom of Fate has standard responses (Yes, Yes and, Yes but, No, No and, and No but) and also the unique response Yes/No and unexpectedly..., which modifies "the answer, the scene, or the whole game" (Zach's words). Zach gives almost 20 examples for the and unexpectedly response.
I've been using Zach Best 's CRGE (http://www.drivethrurpg.com/product/145426/CRGE-Conjectural-Roleplaying-GM-Emulator). In it, there is the Loom of Fate, an oracle to give answers to yes or no questions. The Loom of Fate has standard responses (Yes, Yes and, Yes but, No, No and, and No but) and also the unique response Yes/No and unexpectedly..., which modifies "the answer, the scene, or the whole game" (Zach's words). Zach gives almost 20 examples for the and unexpectedly response.
Some examples (from CRGE and me):
Enter Stage Left: someone new enters the scene
Exit Stage Right: someone immediately leaves the scene
Chekhov's gun: an object or event in a previous scene becomes important to this scene
Chekhov's gun (take 2): everything in the scene applies to the current topic/plot (or thread in CRGE).
I want to leverage the community to produce more, with a title and a description of what happens.
I want to compile these as a list and make them available for download under some license, like CC-BY (thoughts?), mainly so that we (Lone Wolf Roleplaying g+ group) get credit for producing it, but do not limit its use in other products. I would include everyone's name that participated. Along these lines, I think it would be great for the group to create a set of tools that people could use, such as random tables and plot devices.
Some examples (from CRGE and me):
Enter Stage Left: someone new enters the scene
Exit Stage Right: someone immediately leaves the scene
Chekhov's gun: an object or event in a previous scene becomes important to this scene
Chekhov's gun (take 2): everything in the scene applies to the current topic/plot (or thread in CRGE).
I want to leverage the community to produce more, with a title and a description of what happens.
I want to compile these as a list and make them available for download under some license, like CC-BY (thoughts?), mainly so that we (Lone Wolf Roleplaying g+ group) get credit for producing it, but do not limit its use in other products. I would include everyone's name that participated. Along these lines, I think it would be great for the group to create a set of tools that people could use, such as random tables and plot devices.
Monday, April 20, 2015
So I've been tinkering off & on trying to get the "Monster of the Week" style monster hunting solo off the ground that I'd mentioned previously. Mostly just reading & thinking, figuring out angle of approach, etc.
So I've been tinkering off & on trying to get the "Monster of the Week" style monster hunting solo off the ground that I'd mentioned previously. Mostly just reading & thinking, figuring out angle of approach, etc.
One of my biggest hurdles I think has been system. I really wanted to run "Cryptworld" (aka "Chill") as I love the "beastiary" & the approach, but the system itself is leaving me cold. Feels TOO old school, cumbersome & opaque for solo (for me).
I'm finding I have little patience to learn new systems anymore TBH.
After shopping around a little, I think I've 99% settled on Mini Six (open version of West End's old D6 system). Mini Six is the "lite" version of Open D6. (Think closer to the "Ghostbusters" end of the scale, while Open D6 would be closer the the "Star Wars" end).
A light enough system for solo, but with more granularity than, say, "Mythic" (which was under consideration). A system I'm familiar with, very easy to improvise & adapt with, make things up on the fly for & transparent enough to create new material for, & small stat blocks.
Also, Pay What You Want & lots of reference material out there on the web was a big selling point.
There's actually even a "Buffy" D6, & an"X-Files"-y style D6 game already out there that has a lot of the stuff I wanted.
(http://buffyd6.tripod.com/)
(http://members.tripod.com/~into_the_shadows/)
Between those, what comes w/ Mini 6, & the ease of making stuff up, I should be set.
Anyone using any of the D6 systems for solo? Or for this style of campaign?
http://www.drivethrurpg.com/product/144558/Mini-Six-Bare-Bones-Edition?filters=0_2144_0_0_0
One of my biggest hurdles I think has been system. I really wanted to run "Cryptworld" (aka "Chill") as I love the "beastiary" & the approach, but the system itself is leaving me cold. Feels TOO old school, cumbersome & opaque for solo (for me).
I'm finding I have little patience to learn new systems anymore TBH.
After shopping around a little, I think I've 99% settled on Mini Six (open version of West End's old D6 system). Mini Six is the "lite" version of Open D6. (Think closer to the "Ghostbusters" end of the scale, while Open D6 would be closer the the "Star Wars" end).
A light enough system for solo, but with more granularity than, say, "Mythic" (which was under consideration). A system I'm familiar with, very easy to improvise & adapt with, make things up on the fly for & transparent enough to create new material for, & small stat blocks.
Also, Pay What You Want & lots of reference material out there on the web was a big selling point.
There's actually even a "Buffy" D6, & an"X-Files"-y style D6 game already out there that has a lot of the stuff I wanted.
(http://buffyd6.tripod.com/)
(http://members.tripod.com/~into_the_shadows/)
Between those, what comes w/ Mini 6, & the ease of making stuff up, I should be set.
Anyone using any of the D6 systems for solo? Or for this style of campaign?
http://www.drivethrurpg.com/product/144558/Mini-Six-Bare-Bones-Edition?filters=0_2144_0_0_0
I may try to run a solo PTA session during sprint-planning at work today...
I may try to run a solo PTA session during sprint-planning at work today...
You know, just during parts that don't relate much to me, and given that I pay some attention regardless.
You know, just during parts that don't relate much to me, and given that I pay some attention regardless.
Saturday, April 4, 2015
Hi, all :)
Hi, all :)
I just wanted to drop a line and say that I'm happy to finally be here. Google Plus honestly isn't my thing, mostly because it isn't very accessible, but I guess one goes where one must.
I haven't done much successful solo RP yet—I always seem to have trouble getting started. But I've a soft spot for Lovecraftian horror, among other genres, so hopefully something can come of that soon. Thanks for keeping up such a friendly community.
I just wanted to drop a line and say that I'm happy to finally be here. Google Plus honestly isn't my thing, mostly because it isn't very accessible, but I guess one goes where one must.
I haven't done much successful solo RP yet—I always seem to have trouble getting started. But I've a soft spot for Lovecraftian horror, among other genres, so hopefully something can come of that soon. Thanks for keeping up such a friendly community.
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