Saturday, April 8, 2017

Freeform Universal and Fate Solo Questions

Freeform Universal and Fate Solo Questions

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For anyone that plays Nathan Russell's Freeform Universal, I'm working on code to support that in randm solo v0.9.5. From a code standpoint, it's moderately complex, mostly because of spending FU after seeing the results and hoping for a better result, but still entirely do-able. Before I start coding, I need to ask a few questions on how you use it:

what are the common result scenarios that you would use to spend a FU point to reroll a dice after the fact?

What's the max number of dice one would roll on a bonus or penalty roll? 4d6? 5d6? (5d6 is my guess, for spending FU prior)

I have guesses on spending FU to re-roll after the fact and which die I would choose to re-roll:

if we rolled penalty dice, and got a doubles/triples/quadruples result, re-roll any die IN that doubles/triples/quadruples set.

if we rolled bonus dice, and got a doubles/triples/quadruples result, re-roll any die NOT IN that doubles/triples/quadruples set.

If we don't have a doubles/etc situation, the die that we're likely to reroll is the lowest odd die, which should be the worst die in the set.

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Similarly I'm adding support for Kenny Norris's Fate Solo for the next version. I believe the rules are pretty straightforward and it should be very easy to add. The only thing I need to clarify is Surprise Factor.

If yes/no results include - or +, roll 4dF for surprise and check the threshold. If yes/no results include double minus or double plus, roll 8dF for surprise and check the threshold. I assume this includes the middling yes minus minus and no plus plus results, do I have that right?

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