Saturday, April 1, 2017

Kinda lenghty post full of questions... Look guys, I'm new on the Solo RPG Hobby, I live on a country where roleplaying is pretty much nonexistant, and my very reduced group of 2 people has been my only company for about 5 years, none of them really wanting to become a GM and all of us, every year, with less and less time.

Kinda lenghty post full of questions... Look guys, I'm new on the Solo RPG Hobby, I live on a country where roleplaying is pretty much nonexistant, and my very reduced group of 2 people has been my only company for about 5 years, none of them really wanting to become a GM and all of us, every year, with less and less time.

I discovered solo playing last year, and even tho I tried it and had fun I still have many questions, I hope you can answer them.

1.- Is Dungeon World a good system for solo roleplay? I've been leaning in between DW, Fate Core and Erthdawn: Age of Legend (FU Hack), or Advanced Fighting Fantasy 2e for this but can't decide...

2.- Any tips for breaking away from the "must prepare the game" mentality? Something that has made me fear solo GMing is feeling I'm walking aimlessly...

3.- I got the 9 Qs as a Solo Engine. I really, really like Mythic, but I feel it's too much book keeping... However reading 9Qs I don't get how a dungeon crawling focused game, or even a campaign game would work, as it seems oriented with dealing with a whole story arc on a single session. Also because each question only presents 3 themes each.

4.- How should I deal with skills like perception and knowledge and abilities in general that depend on the GM revealing information? Should I do away with them? I ask because, naturally, I MUST make questions to some sort of oracle or use a random descriptor generator to know what's going on, regardless of using the skill or not.

Hope you can help me out guys :(

3 comments:

  1. Ok, thanks for the advice everyone, it's nice to see this comunity is so lively and I feel as a less-lonely Lone Wolf :P I think I'm deciding what to do now, will keep you informed on my next post! It is surely inspired by all your kind advice :D

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  2. Kevin Shinners Mythic as "the world's shyest GM". That's perfect!

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  3. In terms of solo Dungeon World, there's a couple very long and well written play reports by Thosirien. He's a member of this group, but I don't remember under which name (edit: found it). He starts with a sort of free-form structure, then switches to Mythic about halfway through. I definitely recommend checking these out for an example of how solo DW might play out.

    shadowoftheflame.blogspot.com - [Meta] Introduction

    http://wildsofxendrik.blogspot.ru/2016/08/meta-introduction.html

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