Creating hex map entries with Story Cubes. Should work in solo play, too.
Originally shared by Paul Baldowski
H is for Hex Mapping - Using a few simple story tools and a map to build a path to adventure
Within the Symbaroum Core Book you have enough background within the first 70-pages or so to get you up and running, with particular focus on the key locations like Yndaros and Thistle Hold. However, even a short document (in Swedish) like Rapport…
#Symbaroum #AtoZChallenge
http://theironpact.com/h-is-for-hex-mapping/
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