Thinking of doing a dungeon bash game. In the past, I've used random dungeon generators like Donjon or this (https://bmarkslash7.shinyapps.io/solo-dungeon-shinyapp/), but I'm thinking of playing around with the Location Crafter.
Anyone have any favorite tools for dungeons?
https://bmarkslash7.shinyapps.io/solo-dungeon-shinyapp/
I love the location crafter and have used it to satisfaction. However for something like D&D that is more procedural and built upon tracking more precise distances and dimensions, it's not that applicable.
ReplyDeleteroryb bracebuckle well, the reason why I was thinking about Location Crafter was because I want a goal oriented dungeon. Like, the PC needs to go and find a THING in the dungeon, but I don’t know where that thing is. I’m looking for a way to have a random dungeon, where the THING is somewhere, but most dungeon generators I’ve found don’t include the option “make sure this THING is there.”
ReplyDeleteAny advice?
Then LC should work fine for you. Scarlet Heroes also has in the solo section on Dungeon Adventures a method for "Dungeons with Goals". Rolling 20 or higher on d20 will present the thing/person of your desires. Each room/area adds a cumulative +1 to your search. If you never get 20, the thing is no longer there. But the LC should work great too.
ReplyDeleteFor goal-oriented but procedural dungeons, I usually just put an X somewhere on a piece of graph paper, then play through normally until I generate a room or corridor that leads into that square. If you don't manage to reach the square before you fill up the page, mark a random X on another sheet (= one level deeper) and play until you get there. If you want a longer dungeon, start with the X on level 2 or deeper to begin with. For shorter dungeons use smaller paper.
ReplyDeleteI use Pythia (of course), and generate an area, then create rooms on the fly.
ReplyDelete[Area] Catacombs (Sorrow, Heavily Trafficked) [2]. Explore 6 rooms, then roll again.
Kind of a riff on Kaiser's approach with Castle Gargantua. Location Crafter is useful but I like it to be more random than that when I'm soloing, as opposed to running for a group. I'll often use the same procedure for groups but LC is really useful when I don't feel confident in my improv.
Tam H ah. I've still never been able to access the Pythia site. It always times out on me.
ReplyDeleteTodd Rokely Ahh, you are the person who still uses my shiny app! Glad you find it useful! I should finish adding all the tables from OSRIC to it.
ReplyDeleteI like roryb bracebuckle's suggestion. I use something similar.
In my current Solo One-shot, I used the Random Dungeon Generator Lite to at least get the layout of the dungeon. For the rooms themselves, I developed them as a DM would and then just used DM/Player knowledge to work through them (The Generator does have rules for that sort of stuff.). If the players had a better / easier solution, then I allowed it.
ReplyDeletedmsguild.com - Random Dungeon Generator - Lite
It basically asks you to throw dice and use where they land along with their values to determine the layout of the Dungeon. It also has tables for both traps, encounters and lingering effects.
Weird. It's just github?
ReplyDeletehttps://github.com/exposit/pythia-oracle
I'm on Mac but I have installed a couple of times on windows too. Hit me up if you want a hand or at least a friendly face to be puzzled with. :D
Or I can break the dungeon code out into its own script if there's interest.
https://github.com/exposit/pythia-oracle/blob/master/resources/panels/generators/dungeon.py
Around line 236 or so.
Adam Greig How 5th Ed focused is that generator?
ReplyDeleteTodd Rokely It's heavily focused on D&D 5e, with the generator tables listing things like save difficulties, challenge ratings of monsters, to just flat out mentioning monsters from the Monster Manual.
ReplyDeleteI thought the theory (Such as generating the layout of the dungeon and what the rooms contain in general.) could possibly find some use in other games, but I'm not too sure.
In the end, It might just be too D&D 5e orientated for what you need. The Lite version is free and has all of the basic rules (The full price version just adds more specialised tables for what type of dungeon it is.).
There is also Dungeon Maker. It might be useful, but I haven't tried using it myself yet to give a review.
https://www.drivethrurpg.com/product/240953/Dungeon-Maker?term=Dungeon+Maker&test_epoch=0