This week I received a new pen as a gift, so I was in the mood to do some writing. When a pseudo-antique ledger I'd been keeping my eye on went on clearance I knew it meant that a new Traveller Star Trader game was be called for.
With luck Samuel Tamwood survived character creation, and picked up a rival, an enemy, and a travel companion (Sara Evans) along the way. Even better, the Star Trade relationship table made them inseparable buddies who were secretly in love with each other. Lots of plot hooks there.
I went with the Trade Without A Ship option for this campaign. I like keeping up with the ship minutiae, but I wanted to focus more on the trading and character interaction this time. Bring on a different ship each trip opens up different options.
Do far it's off to a good start. I got a good price on Petrochemicals which we're transporting to Rech (an restrictive ice planet under rule by a dictator). Despite putting most of our funds into our first haul the TamEv Commerce decided a weekend at a resort would be a good idea to offset having. To spend a few weeks on Rech.
It would have been a good idea, since I decided that the relaxation would give me a 1 on social rolls for the trip. Unfortunately it took 3 weeks to find a ship with enough space that was heading to our destination. The warehouse fees took a toll that could have been offset by the resort fees. Oh well.
During the jump the Recycling System malfunctioned, restricting us to our cabin for most of the trip. We chose to share one in order to cut costs, and I thought this might lead to a good relationship benchmark. Instead we apparently argued about art a lot with great conviction. Some would say we were using art to mask our feelings, but I say that Sara just can't appreciate ancient 21st Century Modern.
I had to pack it up, so I'll have to wait to find out what happens on Rech next session.
https://lh3.googleusercontent.com/r-H2LUZdqFkTHTucGmsR6Mmc2u4OAZv0R6AFCNtOUQdxd-dy-Dlh-XIsdtBYkdkuftadIbtpP1w
ReplyDeleteFun write up, thanks for sharing!
ReplyDeleteNice set-up: paper notebook, real dice, a cup of coffee, what more does a gamer need...?
ReplyDeleteIt was fun to play as well! Although I'm just now realizing that my typing skills failed their accuracy roll when I wrote it up.
ReplyDeleteAh, but look at all the rolls that you made successfully!
ReplyDelete[Yes, I know, it's like an oatmeal and raisin cookie with only one fly in it.] :-)
Traveler character creation is like a game it itself. I haven't done it in quite a while, but you've given me an itch that I think I might have to scratch!
ReplyDelete