Saturday, April 14, 2018

Here is the second chapter of my GURPS campaign! I finally decided on the name "Terra-Mana" as it fits the setting quite well (despite how unimaginative the name is haha). After the first chapter I did some overhauling of GURPS mechanics to fit my playstyle, allowing for gameplay that is crunchy enough to keep my attention, but lite enough to allow for my creative writing side to take over here and there. I also did a lot of world building since last chapter, so Ill be posting that in a different post along with some of the tables that I made to handle new mechanics that I introduced, like freeform spellcasting. The combat part of this session was a bit messy since it was basically a test run of these new mechanics, but I believe they work quite nicely. Enjoy! let me know if its any good.

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