I am studying philosophy these days, and I found this curious text. And YES, is related to Solo RPG. And my question is:
Did Aristotle play solo RPG????
"Aristotle stated that the tragedy should imitate a whole action, which means that the events follow each other by probability or necessity, and that the causal chain has a beginning and an end. There is a knot, a central problem that the protagonist must face. The play has two parts: complication and unravelling. During complication, the protagonist finds trouble as the knot is revealed or tied; during unraveling, the knot is resolved.
Two types of scenes are of special interest: the reversal, which throws the action in a new direction, and the recognition, meaning the protagonist has an important revelation.Reversals should happen as a necessary and probable cause of what happened before, which implies that turning points needs to be properly set up.
Complications should arise from a flaw in the protagonist"
GM Move: You gain an ugly insight. :-)
ReplyDeleteI don't think Aristotle played anything. He just sat around endlessly house-ruling Plato.
ReplyDeleteNope but if Aristotle did he would play it with dices of Platonic solids :D, but his analysis of the plot structure of a tragedy has to do with solo RPG because many solo engines try to create a plot on the run.
ReplyDelete