Friday, August 25, 2017

Finally got around to play with the Covetous Poet Adventure Creator. So far, it seems like an ideal tool when starting from "zero." Maybe not as useful if you have a really cool hook in mind, but when you're not sure what the adventure is going to be about, or not sure what happens NEXT, it's a pretty damn solid tool.

Finally got around to play with the Covetous Poet Adventure Creator. So far, it seems like an ideal tool when starting from "zero." Maybe not as useful if you have a really cool hook in mind, but when you're not sure what the adventure is going to be about, or not sure what happens NEXT, it's a pretty damn solid tool.

Could probably benefit from a 2nd Edition with a different author/editor taking a pass at it, though. It's a bit disorganized.

http://www.drivethrurpg.com/product/129909/The-Covetous-Poets-Adventure-Creator-and-Solo-GM-Guidebook?src=DotD&from_home=1

9 comments:

  1. It GREAT for use as an adventure creator tool. I took it for a run on my blog and ended up with a fantastic horror-investigation adventure. savageafterworld.blogspot.com - The Savage AfterWorld

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  2. Tim Snider Oh, that's YOUR blog? Yeah, I had heard mixed reviews of it, but no one who had actually gone through it. I finally found your series of posts, and THAT convinced me to give it a whirl.

    So, THANKS! Those were awesome.

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  3. I remember reading through it and thinking: "Wow... that's... a lot of stuff." I found it a bit hard to wrap my head around how I would actually use it. I'll definitely check out those blog posts.

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  4. What I'm doing right now is only working on what's NEXT, since this is a Solo Game. I rolled up the initial Plot Sheet/Background, and the first scene. From there, I just played. I roll up a new scene if/when I'm not sure what will happen next. If the next is OBVIOUS, I go with that.

    I don't roll more than I have too.

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  5. I got this thing a while back but have also been struggling with how to use it. I did find the D1000 tables evocative, but also oddly specific in some cases. Figuring out how they string together is a bit hard.

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  6. I supercharge UNE with the action/thing tables from C.P.'s book and Matt Finch's d1,000 Patrons table from Tome of Adventure Design. Add in some locations and a few plot hooks and see if anything clicks.
    I also use C.P. to enhance the Adventure Generation tables from the d30 Sandbox Companion.
    I have not really fleshed anything out for solo play yet, I get a kick out of seeing what (if anything) comes together!

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  7. Also, just in case anyone is not aware, Frank also has the Super Hero and Mystery charts available for download at
    covetouspoet.blogspot.com - The Covetous Poet's Roleplaying Blog
    look under Bonus Material;
    and the Spy charts available at the Kickstarter page
    https://www.kickstarter.com/projects/584302999/the-covetous-poets-adventure-creator-and-solo-gm-g/updates

    :^ )

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  8. It looks interesting. I downloaded the bonus charts and used the Mystery one with the DTRPG preview to whip up a Story Plot and Story Background. The results were very evocative to me and got the creative juices flowing.

    All too often I make characters but never use them become I have GM-block when it comes time to create an adventure hook. This appears like a great solution to that problem!

    Needless to say, this is going to be a "must buy" for me the next time I have free cash.

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  9. My only problem with the book is it generates stories, but not necessarily step-by-step action. Thankfully the book has lots of supporting tables which can be used to flesh out the step-by-step action I need in order to play.

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