My daughter takes great interest in my fantasy and solo rpg games. She likes to watch and roll dice for me so I figured I create an own game for her that she can play by herself. Since she just starts school in August she cant read yet but she does fine with numbers, so it had to be visual. I made a pocketmod and the title page is the main exploration table. The goal is to go through a dungeon with six rooms, randomly determining what is in every room (monsters, treasure, trap, healing potion or a combination). You start every dungeon with six health. Potions give two health, treasure is d6 coins, traps deal 1 damage which can be avoided by rolling 5+ on d6 (the game uses only d6). Monsters have 2 to 4 health. You fight them by rolling d6: 1-3 the monster hits you and you cross off one health. 4+ you hit the monster and cross off one health from the monster. To keep track green dots are monsters, brown dots are treasure, blue dots are potions and arrows are traps. Once a room is clear you check it off and go to the next room. She had a blast and plowed through two dungeons...



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