Tuesday, January 16, 2018

One more question, sorry to inundate you all with so many. How do you handle running a solo campaign from a book? Like a campaign you can buy. If I already know what’s coming, it takes a lot of the fun out of it. Should I just act as DM and use Mythic to see what the characters do?

3 comments:

  1. Kevin Tippett I wouldn't reinvent the wheel, unless you're trying to stay true to the module as published. There's plenty of tables already out there, and Alex Yari​ even has 1,234 Dungeon Ambiance descriptions up on DTRPG for free(?). Then again, if you're having fun doing all that prep, you're still doing it right! I spend more time reading and thinking than actually playing.

    In the future, you might check out a setting book like Carcosa or Yoon-Suin (or create your own!) that sets up the world and describes a " feel" for it in general terms (usually with a map, too), then hits you with dozens of tables for generating the specifics of the world yourself. This seems very ameniable to solo campaigning.

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  2. I think it's fun to create your own stuff when you have a very specific idea of what you want (if you can't find a product and price point that is right). That being said, I think that setting toolkits like those of Kevin Crawford (Red Tide, Scarlet Heroes, and too many to mention) David McGrogan (Yoo Suin) and Zak Smith (Vornheim) are great and full of surprises.

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  3. I've only read Scarlet Heroes so far (mandatory reading for solo), but I hear good things about both Red Tide and An Echo, Resounding. I think I got Vornheim (along with Carcosa) in the recent LotFP bundle but haven't perused it yet. So much amazing stuff to consume its hard to keep any direction! (blessing and curse)

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