Originally shared by John Feldman
Just for a lark, I decided to play some solo rpg today. I wanted to try Pits & Perils in solo play and the adventure I selected is….Keep on the Borderlands! So, with that in mind, I give you the game notes to “Perils on the Borderlands”! I created four…
http://damnelfpress.wordpress.com/2018/02/03/perils-on-the-borderlands/
Nice write up. What tactics are you using to keep the module a "surprise"?
ReplyDeleteCheck out so1um, if you haven't. It takes the FU/solitary soldiers d6 type mechanic and includes a follow-up roll to add some inflection to what follows.
Spencer Salyer I've been using a combination of the solitary soldiers/FU dice with the "twist" die to add some complications, and the Miso rpg rules. I've yet to really settle on one thing. Thanks for the suggestion. I'll have to see what so1um can add to the mix.
ReplyDeleteI've been really happy at how the rules have allowed me to be surprised.