Monday, January 30, 2017

In my opinion, the YES / NO / BUT / AND dice are possibly the most useful tool for Solo Roleplaying.


In my opinion, the YES / NO / BUT / AND dice are possibly the most useful tool for Solo Roleplaying.
This 2011 monodesire post:
http://monodesire.blogspot.com/2011/05/mythic-gme-fu-rpg-quick-reference-guide.html
gives this table:
6 = Yes, and...
4 = Yes...
2 = Yes, but...
5 = No, but...
3 = No...
1 = No, and...

But I interpret the dice from most positive to most negative:
6: YES AND
5: YES
...
1: NO AND

I think this system was first introduced in FURPG (I often call these FURPG dice). It it so?
Was this system created by Nathan Russell? When was it first published?

3 comments:

  1. I still go with evens = good, odds = bad. I guess I'm still attached to the beauty of "beat the odds".

    I sure do miss some FU banter. What an awesome game.

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  2. For anyone looking to find or make their own Yes/No/And/But dice, Carsten Damm made some using stickers and indented blank dice for his Earthdawn version of FU. Take a look, I like the approach of still keeping the number in a tiny font on the die faces. http://www.vagrantworkshop.com/index.php?categoryid=28&p2_articleid=112 (scroll down a little).
    Though I will probably just get the cheaper blank Chessex dice (nonindented) and put some kind of coating on my stickers.

    ReplyDelete
  3. Tina Trillitzsch Wow, Carsten's dice are great!

    ReplyDelete