
My first run at using my hacked together solo-dungeon idea for Savage Worlds.
The core concept that have made this the most enjoyable dungeoning I've attempted is that I place wandering monsters in ahead of time. Then I placed two opposing adventuring parties at opposite ends of the complex. If you are familiar with Savage Worlds initiative, I give each side one more card than they need. The extra card allows that party to activate and control a single group of wandering monsters as their own allies for that turn only. I've enjoyed this much more than random tables or single party efforts I've used before.
If it progresses any further I may do a write up to the method, but it's fairly bare at the moment.
No comments:
Post a Comment