#RememberTomorow #SoloActualPlay
Maxim vs AIWA
Showing posts with label SoloActualPlay. Show all posts
Showing posts with label SoloActualPlay. Show all posts
Tuesday, May 1, 2018
Wednesday, April 25, 2018
Elena's second face off with the Wan Brothers corp.
Elena's second face off with the Wan Brothers corp.
Still continuing to use concordances, but now I'm mixing that up with using a Bayesian formula to come up with the odds of some things given facts established in the fiction (or made up on the spot, as needed). Bayes comes mostly into play when I have some assumptions about how the flow should go but don't want to fiat things, or when I've constructed a potential flow out of concordances I've collected.
I've asked a few questions about using Bayesian inference as an Oracle of sorts here and on RPGNet. I'm still not sure I'm doing Bayesian inference correctly, but at least it looks like I'm getting consistent numbers to roll against. Feel free to chime in about that if you have any ideas.
#SoloPlayWithAlgorithms #SoloActualPlay #SoloRpg #Solo #ActualPlay #RememberTomorrow
Still continuing to use concordances, but now I'm mixing that up with using a Bayesian formula to come up with the odds of some things given facts established in the fiction (or made up on the spot, as needed). Bayes comes mostly into play when I have some assumptions about how the flow should go but don't want to fiat things, or when I've constructed a potential flow out of concordances I've collected.
I've asked a few questions about using Bayesian inference as an Oracle of sorts here and on RPGNet. I'm still not sure I'm doing Bayesian inference correctly, but at least it looks like I'm getting consistent numbers to roll against. Feel free to chime in about that if you have any ideas.
#SoloPlayWithAlgorithms #SoloActualPlay #SoloRpg #Solo #ActualPlay #RememberTomorrow
Sunday, December 17, 2017
Remember Tomorrow - Maxim Wargentin vs AIWA Entertainment - Face Off Scene
Remember Tomorrow - Maxim Wargentin vs AIWA Entertainment - Face Off Scene
I'm continuing to use the same GM/Player dialogue format since it helps me immerse so well. I took on the GM role again since I have more knowledge right now than the character, Maxim, does.
As usual, I've put the complete actual play information on a spreadsheet, which is linked at the blog post.
#soloactualplay #solorpg #actualplay #soloroleplaying #solo #rpg
I'm continuing to use the same GM/Player dialogue format since it helps me immerse so well. I took on the GM role again since I have more knowledge right now than the character, Maxim, does.
As usual, I've put the complete actual play information on a spreadsheet, which is linked at the blog post.
#soloactualplay #solorpg #actualplay #soloroleplaying #solo #rpg
Thursday, December 7, 2017
Remember Tomorrow: Elena Yamamoto Vs. Wan Brothers Multinational - Face Off Scene
Remember Tomorrow: Elena Yamamoto Vs. Wan Brothers Multinational - Face Off Scene
I still followed the same format that I did for Sarah Rheita's intro scene, where I don't write the actual play as fiction but as an interaction between GM and player.
In this case, I decided to GM because I had more knowledge about the in game situation, especially when it came to what Simao Okada of Wan Brothers had found out. I try to avoid having to pretend a character doesn't know something I do, so this is a nice way of dodging the situation. That's going to be my rule of thumb now: If I know more than the character such that I have to play it as if I didn't know what I know, I'll GM.
My approach to concordances keeps growing. I decided that in some cases it made sense to incorporate a more traditional oracle as a way to add indirection. For example, generating a random event and using those keywords as my concordance search. I added a few other things to my personal method as well which you can find out in the spreadsheet notes.
#RememberTomorrow #SoloActualPlay #ActualPlay #SoloRpg #SolitaireRpg
I still followed the same format that I did for Sarah Rheita's intro scene, where I don't write the actual play as fiction but as an interaction between GM and player.
In this case, I decided to GM because I had more knowledge about the in game situation, especially when it came to what Simao Okada of Wan Brothers had found out. I try to avoid having to pretend a character doesn't know something I do, so this is a nice way of dodging the situation. That's going to be my rule of thumb now: If I know more than the character such that I have to play it as if I didn't know what I know, I'll GM.
My approach to concordances keeps growing. I decided that in some cases it made sense to incorporate a more traditional oracle as a way to add indirection. For example, generating a random event and using those keywords as my concordance search. I added a few other things to my personal method as well which you can find out in the spreadsheet notes.
#RememberTomorrow #SoloActualPlay #ActualPlay #SoloRpg #SolitaireRpg
Saturday, November 18, 2017
#SGAM2017: Remember Tomorrow - Sarah Rheita - Intro Scene
#SGAM2017: Remember Tomorrow - Sarah Rheita - Intro Scene
This one feels a bit weird to share.
I tried something new with how I use the concordances to write the output. The fiction in this one is not like a story, bur rather, I wrote things out as if a GM was talking to me as a player. I found it actually helped my immersion, but it makes me feel a bit silly sharing it.
Still, I guess it's really a version of emulating other players that others like Aleksandar Battreps have used so successfully.
The notes were a lot more detailed and they might be interesting for some. The link to the google spreadsheet is at the end of the post.
I'm pasting a version of the actual play without the concordances or notes here, but it really makes more sense to see the actual play along with the notes and concordances to see how it all came about. :)
previous post: https://plus.google.com/u/0/108395059461267285712/posts/Fc5KF3182Q2
next post: https://plus.google.com/u/0/108395059461267285712/posts/ELA39hRWRzM
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
This one feels a bit weird to share.
I tried something new with how I use the concordances to write the output. The fiction in this one is not like a story, bur rather, I wrote things out as if a GM was talking to me as a player. I found it actually helped my immersion, but it makes me feel a bit silly sharing it.
Still, I guess it's really a version of emulating other players that others like Aleksandar Battreps have used so successfully.
The notes were a lot more detailed and they might be interesting for some. The link to the google spreadsheet is at the end of the post.
I'm pasting a version of the actual play without the concordances or notes here, but it really makes more sense to see the actual play along with the notes and concordances to see how it all came about. :)
previous post: https://plus.google.com/u/0/108395059461267285712/posts/Fc5KF3182Q2
next post: https://plus.google.com/u/0/108395059461267285712/posts/ELA39hRWRzM
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
Friday, November 17, 2017
#SGAM2017: Remember Tomorrow - Maxim Wargentin - Intro Scene
#SGAM2017: Remember Tomorrow - Maxim Wargentin - Intro Scene
I've posted only the resulting fiction at the link. Though based on Neuromancer concordances, no one is going to confuse it with William Gibson. I have found a talent to mangle his beautiful prose into my own tortured crap.
Still, the prose is hardly the point; it's all about the process as a fun game. So fear not, for I am not going to force anyone to read bad fan fiction without seeing the process behind the game part. I am taking a page from Todd Zircher , and using a spreadsheet to separate the game parts from the resulting fiction. The concordance generated phrases that inspired each line are in column A, the resulting fiction in column B, and the (very) sparse mechanics in Column C
A link to the spreadsheet is also at the blog link.
previous post: https://plus.google.com/u/0/108395059461267285712/posts/eWTG1h7zobu
next post: https://plus.google.com/u/0/108395059461267285712/posts/AyQ6ZfitwUU
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
I've posted only the resulting fiction at the link. Though based on Neuromancer concordances, no one is going to confuse it with William Gibson. I have found a talent to mangle his beautiful prose into my own tortured crap.
Still, the prose is hardly the point; it's all about the process as a fun game. So fear not, for I am not going to force anyone to read bad fan fiction without seeing the process behind the game part. I am taking a page from Todd Zircher , and using a spreadsheet to separate the game parts from the resulting fiction. The concordance generated phrases that inspired each line are in column A, the resulting fiction in column B, and the (very) sparse mechanics in Column C
A link to the spreadsheet is also at the blog link.
previous post: https://plus.google.com/u/0/108395059461267285712/posts/eWTG1h7zobu
next post: https://plus.google.com/u/0/108395059461267285712/posts/AyQ6ZfitwUU
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
Tuesday, November 14, 2017
#SGAM2017 Remember Tomorrow
#SGAM2017 Remember Tomorrow
This is the intro scene for Elena Yamamoto.
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
This is the intro scene for Elena Yamamoto.
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
Monday, November 13, 2017
#SGAM2017 : Remember Tomorrow (game prep - Factions)
#SGAM2017 : Remember Tomorrow (game prep - Factions)
These will be the entities that will most likely be opposing the PC's. There may be more (and also more PC's) introduced in-game if it makes sense.
I still have a couple of "blanks" for some details. Suggestions welcome, if not, I'll find out in-game...
Previous post: https://plus.google.com/u/0/108395059461267285712/posts/MXB9b6hJVCf
Next post: https://plus.google.com/u/0/108395059461267285712/posts/eWTG1h7zobu
#SoloActualPlay #RememberTomorrow #SoloRoleplaying
These will be the entities that will most likely be opposing the PC's. There may be more (and also more PC's) introduced in-game if it makes sense.
I still have a couple of "blanks" for some details. Suggestions welcome, if not, I'll find out in-game...
Previous post: https://plus.google.com/u/0/108395059461267285712/posts/MXB9b6hJVCf
Next post: https://plus.google.com/u/0/108395059461267285712/posts/eWTG1h7zobu
#SoloActualPlay #RememberTomorrow #SoloRoleplaying
Saturday, November 11, 2017
#SGAM2017: Remember Tomorrow (game prep - PCs)
#SGAM2017: Remember Tomorrow (game prep - PCs)
Three PCs generated using the game instructions and also with the help of my concordance generator (seeded with Neuromancer). Suggestions and ideas welcome.
Next Post: https://plus.google.com/u/0/108395059461267285712/posts/4d9cbVPMAeF
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
Three PCs generated using the game instructions and also with the help of my concordance generator (seeded with Neuromancer). Suggestions and ideas welcome.
Next Post: https://plus.google.com/u/0/108395059461267285712/posts/4d9cbVPMAeF
#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying
Friday, July 14, 2017
Our Last Best Hope - The Killer Asteroid - Final Scene: Taking on the Crisis
Our Last Best Hope - The Killer Asteroid - Final Scene: Taking on the Crisis
Our last hero has made it this far to finally face the Crisis. Will the world be saved? Read on to find out!
Stay tuned after the credits for the Blue Ray special features: Alternate endings!
http://solorpggamer.blogspot.com/2017/07/our-last-best-hope-killer-asteroid-act.html
#SoloActualPlay #OurLastBestHope #TheKillerAsteroid #sharedscifi #SoloPlayWithAlgorithms
Our last hero has made it this far to finally face the Crisis. Will the world be saved? Read on to find out!
Stay tuned after the credits for the Blue Ray special features: Alternate endings!
http://solorpggamer.blogspot.com/2017/07/our-last-best-hope-killer-asteroid-act.html
#SoloActualPlay #OurLastBestHope #TheKillerAsteroid #sharedscifi #SoloPlayWithAlgorithms
Saturday, July 1, 2017
Our Last Best Hope - The Killer Asteroid- Act 2 - Scene 3 - Taking on the Threat
Our Last Best Hope - The Killer Asteroid- Act 2 - Scene 3 - Taking on the Threat
I sort of knew how this one would go since the mechanics empowered me to set much of the direction. Dialogue from Hema and MIMIC was still generated and kept things fresh.
http://solorpggamer.blogspot.com/2017/07/i-sort-of-knew-how-this-one-would-go.html
#SoloActualPlay #SoloRpg #SoloRolePlaying #OurLastBestHope #TheKillerAsteroid #ActualPlay
I sort of knew how this one would go since the mechanics empowered me to set much of the direction. Dialogue from Hema and MIMIC was still generated and kept things fresh.
http://solorpggamer.blogspot.com/2017/07/i-sort-of-knew-how-this-one-would-go.html
#SoloActualPlay #SoloRpg #SoloRolePlaying #OurLastBestHope #TheKillerAsteroid #ActualPlay
Wednesday, June 28, 2017
Our Last Best Hope - The Killer Asteroid- Act 2 - Scene 3 - Hema & Brett
Our Last Best Hope - The Killer Asteroid- Act 2 - Scene 3 - Hema & Brett
Got a little bit stuck here. Either it's my tiredness or maybe it's a weakness of the transcript or the parser. I think it's how the movie transcripts slant. Scenes where I'm not focusing on personal lives, but rather on the crisis and actions related to it have gone faster and smoother. When the focus is on personal lives and relationships, I've had a harder time finding results I can integrate.
Still, it sort of worked out here with the pauses and changes in subject (which provided surprise). Oracle questions also came to the rescue (a last resort for me).
#SoloActualPlay #soloap #OurLastBestHope #TheKillerAsteroid #solorpg #soloroleplaying #sharedscifi
Got a little bit stuck here. Either it's my tiredness or maybe it's a weakness of the transcript or the parser. I think it's how the movie transcripts slant. Scenes where I'm not focusing on personal lives, but rather on the crisis and actions related to it have gone faster and smoother. When the focus is on personal lives and relationships, I've had a harder time finding results I can integrate.
Still, it sort of worked out here with the pauses and changes in subject (which provided surprise). Oracle questions also came to the rescue (a last resort for me).
#SoloActualPlay #soloap #OurLastBestHope #TheKillerAsteroid #solorpg #soloroleplaying #sharedscifi
Sunday, June 25, 2017
Our Last Best Hope - The Killer Asteroid - Act 2 - Scene 2 - Taking on the Threat

Our Last Best Hope - The Killer Asteroid - Act 2 - Scene 2 - Taking on the Threat
This scene did not turn out at all like I expected. The game mechanics really took things in another direction. Maybe I just don't have a good sense of probability...
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21188693#post21188693
#soloactualplay #OurLastBestHope #TheKillerAsteroid #solorpg #soloroleplaying #actualplay #sharedscifi
Saturday, June 24, 2017
Title

This is a flashback scene due to circumstances stemming from the last scene.
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21186777#post21186777
#soloactualplay #OurLastBestHope #TheKillerAsteroid #solorpg #soloroleplaying #actualplay #sharedscifi
Thursday, June 22, 2017
Recommendation for solo engine for room-based game needed
Recommendation for solo engine for room-based game needed
I plan to herd some Alfheim characters through a solo run. I'll probably just use Miso RPG [^1] with a 5 room dungeon [^2] as the solo engine to keep it simple.
My main interest is to learn how the ICRPG system works.
ICRPG lends itself well to room based design. Should I use something different? Schweig's Generator? Location Crafter?
Here are the characters I made, no actual play yet. http://dieheart.net/ap-icrpg-chargen/
[^1]: Minimal Solo RPG http://dieheart.net/miso-v1/
[^2]: https://roleplayingtips.com/rptn/rpt156-6-methods-making-dungeons-interesting
Originally shared by Sophia Brandt
Preparing for my #SoloActualPlay of the Index Card RPG #ICRPG: Creating Characters for Alfheim
http://dieheart.net/ap-icrpg-chargen/
http://dieheart.net/ap-icrpg-chargen/
I plan to herd some Alfheim characters through a solo run. I'll probably just use Miso RPG [^1] with a 5 room dungeon [^2] as the solo engine to keep it simple.
My main interest is to learn how the ICRPG system works.
ICRPG lends itself well to room based design. Should I use something different? Schweig's Generator? Location Crafter?
Here are the characters I made, no actual play yet. http://dieheart.net/ap-icrpg-chargen/
[^1]: Minimal Solo RPG http://dieheart.net/miso-v1/
[^2]: https://roleplayingtips.com/rptn/rpt156-6-methods-making-dungeons-interesting
Originally shared by Sophia Brandt
Preparing for my #SoloActualPlay of the Index Card RPG #ICRPG: Creating Characters for Alfheim
http://dieheart.net/ap-icrpg-chargen/
http://dieheart.net/ap-icrpg-chargen/
Sunday, June 18, 2017
I've tagged all of the actual plays I could find on RPGNet with this tag:
I've tagged all of the actual plays I could find on RPGNet with this tag:
https://forum.rpg.net/tags.php?tag=solo%20actual%20play
If you are in need of examples or if you just want to read some for the heck of it, there's about two pages of them.
#SoloActualPlay #solorpg #soloroleplaying #actualplay #soloap
https://forum.rpg.net/tags.php?tag=solo+actual+play
https://forum.rpg.net/tags.php?tag=solo%20actual%20play
If you are in need of examples or if you just want to read some for the heck of it, there's about two pages of them.
#SoloActualPlay #solorpg #soloroleplaying #actualplay #soloap
https://forum.rpg.net/tags.php?tag=solo+actual+play
Saturday, June 17, 2017
Our Last Best Hope - The Killer Asteroid
Our Last Best Hope - The Killer Asteroid
End of Act 1 & Act 2 - Scene 1 - Hema & Catherine
Every character gets one more spotlight scene, so 3 scenes. Also three more Threats, which I'll roll randomly after each scene.
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21168755#post21168755
#SoloActualPlay #solo #solitaire #actualplay #ap #OurLastBestHope
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21168755#post21168755
End of Act 1 & Act 2 - Scene 1 - Hema & Catherine
Every character gets one more spotlight scene, so 3 scenes. Also three more Threats, which I'll roll randomly after each scene.
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21168755#post21168755
#SoloActualPlay #solo #solitaire #actualplay #ap #OurLastBestHope
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21168755#post21168755
Friday, June 16, 2017
Actual Play: Our Last Best Hope - The Killer Asteroid - Act 1 - Scene 4 - Taking on the Threat
Actual Play: Our Last Best Hope - The Killer Asteroid - Act 1 - Scene 4 - Taking on the Threat
I think this scene came out well. It was fun, in part because I got to engage more with the crunchy bits, and also got to engage with the parser (which output is the closest thing I've felt to roleplaying with someone, especially when the phrases pretty much demand no interpretation, or something close to that.)
Still using the text parser for dialogue and also now for a "Narrator" who might frame the scene. I'm using the the movie transcript text assigned to MIMIC (the MIMIC 'voice') for the Narrator and NPCs in this scene at least.
I've still had to occasionally dig deeper into the parsed text for phrases that fit the context, especially when the conversations relate to relationships between characters. Chalk that down to the downside of randomness and the contents of the movie transcripts. A well chosen or constructed text to parse might fix this but I'm committed to the texts I assigned.
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21164414#post21164414
#SoloActualPlay #solo #solitaire #actualplay #ap #OurLastBestHope #sharedscifi
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21164414#post21164414
I think this scene came out well. It was fun, in part because I got to engage more with the crunchy bits, and also got to engage with the parser (which output is the closest thing I've felt to roleplaying with someone, especially when the phrases pretty much demand no interpretation, or something close to that.)
Still using the text parser for dialogue and also now for a "Narrator" who might frame the scene. I'm using the the movie transcript text assigned to MIMIC (the MIMIC 'voice') for the Narrator and NPCs in this scene at least.
I've still had to occasionally dig deeper into the parsed text for phrases that fit the context, especially when the conversations relate to relationships between characters. Chalk that down to the downside of randomness and the contents of the movie transcripts. A well chosen or constructed text to parse might fix this but I'm committed to the texts I assigned.
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21164414#post21164414
#SoloActualPlay #solo #solitaire #actualplay #ap #OurLastBestHope #sharedscifi
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21164414#post21164414
Friday, June 9, 2017
Turns out I overlooked one rule of the game that says Threats should always equal the number of players. I don't know that it really affects me much, since I've been rolling randomly for what threats to take on.
Turns out I overlooked one rule of the game that says Threats should always equal the number of players. I don't know that it really affects me much, since I've been rolling randomly for what threats to take on.
As for whether I'll go beyond this last upcoming Threat before moving on to Act 2, I'm not sure yet. I can say that spotlight scenes keep my interest afloat as I dig into the personalities of the characters (with the help of the text parser for Hema and Catherine).
Speaking of the parser, for this session, I had to dig a bit deep into the generated content at times to find something that fit the context. It wasn't too bad, though, and the phrases that made sense in context still surprised me.
Interestingly, it took me more time for me to think about what I wanted to say as Brett, which requires no parser. Had this been a social game, I wouldn't have had the privilege to think about it so much. Yay for solo gaming.
Let's see how it goes when I take on the Threat next session.
p.s. I don't have a precise visualization of the character's environment. It's just vaguely the inside of a spaceship, though it feels somewhat big. Big enough that these two were able to have a short conversation with pregnant pauses and everything on the way to see Catherine. I'm pretty sure that if I really thought about it, it'd be ridiculous...but i"M not going to think about it.
https://groups.google.com/d/msg/solorpgs/T4Br-4kMd6s/1fy6Zgw4AgAJ
#SoloActualPlay #actualplay #soloap #OurLastBestHope #TheKillerAsteroid #sharedscifi #soloroleplaying #solorpg
https://groups.google.com/d/msg/solorpgs/T4Br-4kMd6s/1fy6Zgw4AgAJ
As for whether I'll go beyond this last upcoming Threat before moving on to Act 2, I'm not sure yet. I can say that spotlight scenes keep my interest afloat as I dig into the personalities of the characters (with the help of the text parser for Hema and Catherine).
Speaking of the parser, for this session, I had to dig a bit deep into the generated content at times to find something that fit the context. It wasn't too bad, though, and the phrases that made sense in context still surprised me.
Interestingly, it took me more time for me to think about what I wanted to say as Brett, which requires no parser. Had this been a social game, I wouldn't have had the privilege to think about it so much. Yay for solo gaming.
Let's see how it goes when I take on the Threat next session.
p.s. I don't have a precise visualization of the character's environment. It's just vaguely the inside of a spaceship, though it feels somewhat big. Big enough that these two were able to have a short conversation with pregnant pauses and everything on the way to see Catherine. I'm pretty sure that if I really thought about it, it'd be ridiculous...but i"M not going to think about it.
https://groups.google.com/d/msg/solorpgs/T4Br-4kMd6s/1fy6Zgw4AgAJ
#SoloActualPlay #actualplay #soloap #OurLastBestHope #TheKillerAsteroid #sharedscifi #soloroleplaying #solorpg
https://groups.google.com/d/msg/solorpgs/T4Br-4kMd6s/1fy6Zgw4AgAJ
Monday, May 29, 2017
https://groups.google.com/d/msg/solorpgs/T4Br-4kMd6s/oy6zuKgYAAAJ
https://groups.google.com/d/msg/solorpgs/T4Br-4kMd6s/oy6zuKgYAAAJ
Used the oracle to establish a few things first, then continued with using the text parser to drive banter, etc.
************
(I've decided that what drives Brett 'crazy' about Catherine is her pessimism and animosity towards him. I will filter the text parser results for Catherine through the lens of the pessimism she displayed during their last spotlight scene.
Randomly selected "Fire Near The Fuel Tanks". Randomly determined that Catherine won't take on the threat. Since Hema already used her death card, Brett will take on the threat again. Randomly determined that Hema will help.
Brett - 1 point to add one dice . - 1 point to use Fire Extinguisher asset. (3W vs 2B)
Hema - 1 point to remove one dice from the threat: 3W vs 1B)
Act 1 - Scene 3 - Taking on Threat
MIMIC: ([over paul this is houston fire]) "Houston we got a problem. There's a fire next to the left fuel tank."
Brett: "Just what we needed. I'll go MIMIC. Turn off propulsion."
MIMIC: ([blow this thing up from the]) "If the tank explodes, it will blow this thing up from the-"
Brett: "I GET IT, MIMIC. Just do what I told you."
MIMIC: ([you got that - okay])"OK, you got it, Brett."
(Hema arrives just as Brett is starting to use the fire extinguisher.)
Hema: ([listen carefully exit from the]) "Brett, listen carefully. We can deplete the oxygen in the room to help starve the fire."
Brett: "That's a good idea. MIMIC, is it possible to seal off this section of the craft?"
MIMIC: ([yes - do we have a]) "Yes, we do have breach resistant gates."
Brett: "OK, do as Hema says."
MIMIC: ([leave now here is the key]) "I will do once you are out of the area."
(Rolled: 2,2,3 for White. 2 for Black. Hema's plan worked.)
MIMIC: ([ in the balls and you]) "Hema's plan has kicked the fire in the balls. Metaphorically speaking."
Brett: "Um...I hope it did, MIMIC." To Hema, softly: "Seems like the software engineers had a little fun building MIMIC."
Hema: ([a gigantic fireworks display thank you]) "I'm just glad we didn't become a gigantic fireworks display, Brett." She says smiling.
Brett: "Excellent point," he smiles. "Excellent plan too. MIMIC, is it safe to go look at the damage?"
MIMIC: ([yeah basically - let me get ]) "Yeah, basically. Let me get some oxygen circulating in there again, though."
Brett: "OK. We'll go check on Catherine in the meantime."
**********
The normal rule is that you move to Act II once the pool has grown to 3 dice per player. Right now we're at only 4 dice, and I'd need at least five more spotlight scenes to move on to Act II. I'm not sure I can sustain my interest that long, particularly creating and taking on four new threats (at least!). There's just not enough crunch.
Depending on how I feel during Scene 4, I might need to invoke the game's alternate rule of capping the number of Act 1 spotlight scenes. Maybe doing the next spotlight as a flashback taking place somewhere other than the spaceship might help.
#SoloActualPlay #actualplay #OurLastBestHope #TheKillerAsteroid #soloroleplaying #solorpg #sharedscifi
Used the oracle to establish a few things first, then continued with using the text parser to drive banter, etc.
************
(I've decided that what drives Brett 'crazy' about Catherine is her pessimism and animosity towards him. I will filter the text parser results for Catherine through the lens of the pessimism she displayed during their last spotlight scene.
Randomly selected "Fire Near The Fuel Tanks". Randomly determined that Catherine won't take on the threat. Since Hema already used her death card, Brett will take on the threat again. Randomly determined that Hema will help.
Brett - 1 point to add one dice . - 1 point to use Fire Extinguisher asset. (3W vs 2B)
Hema - 1 point to remove one dice from the threat: 3W vs 1B)
Act 1 - Scene 3 - Taking on Threat
MIMIC: ([over paul this is houston fire]) "Houston we got a problem. There's a fire next to the left fuel tank."
Brett: "Just what we needed. I'll go MIMIC. Turn off propulsion."
MIMIC: ([blow this thing up from the]) "If the tank explodes, it will blow this thing up from the-"
Brett: "I GET IT, MIMIC. Just do what I told you."
MIMIC: ([you got that - okay])"OK, you got it, Brett."
(Hema arrives just as Brett is starting to use the fire extinguisher.)
Hema: ([listen carefully exit from the]) "Brett, listen carefully. We can deplete the oxygen in the room to help starve the fire."
Brett: "That's a good idea. MIMIC, is it possible to seal off this section of the craft?"
MIMIC: ([yes - do we have a]) "Yes, we do have breach resistant gates."
Brett: "OK, do as Hema says."
MIMIC: ([leave now here is the key]) "I will do once you are out of the area."
(Rolled: 2,2,3 for White. 2 for Black. Hema's plan worked.)
MIMIC: ([ in the balls and you]) "Hema's plan has kicked the fire in the balls. Metaphorically speaking."
Brett: "Um...I hope it did, MIMIC." To Hema, softly: "Seems like the software engineers had a little fun building MIMIC."
Hema: ([a gigantic fireworks display thank you]) "I'm just glad we didn't become a gigantic fireworks display, Brett." She says smiling.
Brett: "Excellent point," he smiles. "Excellent plan too. MIMIC, is it safe to go look at the damage?"
MIMIC: ([yeah basically - let me get ]) "Yeah, basically. Let me get some oxygen circulating in there again, though."
Brett: "OK. We'll go check on Catherine in the meantime."
**********
The normal rule is that you move to Act II once the pool has grown to 3 dice per player. Right now we're at only 4 dice, and I'd need at least five more spotlight scenes to move on to Act II. I'm not sure I can sustain my interest that long, particularly creating and taking on four new threats (at least!). There's just not enough crunch.
Depending on how I feel during Scene 4, I might need to invoke the game's alternate rule of capping the number of Act 1 spotlight scenes. Maybe doing the next spotlight as a flashback taking place somewhere other than the spaceship might help.
#SoloActualPlay #actualplay #OurLastBestHope #TheKillerAsteroid #soloroleplaying #solorpg #sharedscifi
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