Wednesday, September 26, 2018

Originally shared by Lunar Gin

Originally shared by Lunar Gin

Hi,
For those who like minimalist rules, I suggest a new ruleset. Ultra simple, extremely fast. The idea was to fluidify and simplify even more what I had written in Rocket Dungeons. With these rules, you can play with 100 adventurers if you want!
Very soon, I will write another post on how I can play quickly, because Mythic is definitely too complicated for me!

https://lbrpg.blogspot.com/2018/09/solo-rpg-simplest-world-ruleset.html

13 comments:

  1. Color me curious, putting that article on my lunch time reading queue.

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  2. Todd Zircher how long is your reading queue?

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  3. You know me too well. I'll put it near the top. :-)

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  4. Chad Robb Strange. The link works properly on my phone, but pictures are broken...

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  5. The pictures are loading now. I thought there was a PDF somewere

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  6. this rpg is less complex than TWERPS

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  7. Fun stuff! I like the d12 option since it allows for a little more finesse if you want to do things like add situational modifiers or magic/master crafted gear.

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  8. Short and brutal, and very solid.

    I’d note that it looks like one session/adventure should have between 1x and 2x as many scenes as PCs.

    Also, if you don’t want “injured” as a special thing, you can use that result to instead add one more obstacle between now and the end. Especially easy if you use cards as an Oracle to guide scenes.

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  9. Jesse Cox the obstacle variant is smart. Thanks

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  10. This may be the best combat system add-on for FU and binary system rules.

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