So I played through something that felt fairly self contained and was a lot of fun about a year ago, and since I took hand written notes (and I mean cursive hand written, and not the neat cursive, but rather the 'should have been a doctor' cursive hand written) it's taken me a while to transcribe, edit and generally make comprehensible. However, its Star Wars, and I wanted to do something for the new movie, and I've managed to get it all written and (hopefully) adequately edited in time to celebrate the opening (at least in Canada). Just be warned, it wound up being about a month or two of solid play, so its rather long (but it does actually have an ending!). EOTE (and miscellaneous) mechanics are in a dull red, Perilous Intersections notes are in fairly bright purple, and random thoughts or rationalizations are in bright red. Unlike in some other games I've written up, I'm fairly certain the notations are pretty consistent as well, but color coded just in case, and so that you can skip over the non-narrative bits if you like. Just be warned that I didn't take the narrative exchanges out of the combat sections given the amount of work it would have been, so you may have to suffer through those if you want to picture the firefights and such. Anyway, without further ado, here's my solo game of Star Wars Edge of the Empire, with Perilous Intersections as the solo driver.
https://docs.google.com/document/d/1WEz3skroArBVyaBuuFGVWMSCWkgSmDEt8wvbrevjRjg/edit?usp=sharing
Let me know what you think or if any questions come up; I'm happy to talk about the game or the systems involved, but this post has been TLDR worthy anyway (congrats and thank you for making it this far if you have). I make no claim to Star Wars lore expert or authenticity; I made plenty up, but hopefully its close enough to the universe and feel to be enjoyable.
May the Force ever be with roryb bracebuckle for coming up with and sharing Perilous Intersections; I learned a lot from the system and it's really informed how I've played since; even using other drivers and solo engines. I highly recommend taking a look at it, particularly if you're first starting out, as it provides a great framework for running a game with a beginning middle and end, and integrates quite well with any system that has guidance on the difficulty of tasks through its Danger Level that maps onto how well the protagonist is doing narratively, which is something I've found rare and found extremely welcome to have some structure on when I was first getting started. Check out the excellent No One To Play With blog (http://noonetoplay.blogspot.ca/) if you want to give it a shot.
Friday, December 15, 2017
So I played through something that felt fairly self contained and was a lot of fun about a year ago, and since I took hand written notes (and I mean cursive hand written, and not the neat cursive, but rather the 'should have been a doctor' cursive hand written) it's taken me a while to transcribe, edit and generally make comprehensible. However, its Star Wars, and I wanted to do something for the new movie, and I've managed to get it all written and (hopefully) adequately edited in time to celebrate the opening (at least in Canada). Just be warned, it wound up being about a month or two of solid play, so its rather long (but it does actually have an ending!). EOTE (and miscellaneous) mechanics are in a dull red, Perilous Intersections notes are in fairly bright purple, and random thoughts or rationalizations are in bright red. Unlike in some other games I've written up, I'm fairly certain the notations are pretty consistent as well, but color coded just in case, and so that you can skip over the non-narrative bits if you like. Just be warned that I didn't take the narrative exchanges out of the combat sections given the amount of work it would have been, so you may have to suffer through those if you want to picture the firefights and such. Anyway, without further ado, here's my solo game of Star Wars Edge of the Empire, with Perilous Intersections as the solo driver.
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thanks for the actual play, I'll read it ASAP :)
ReplyDeleteNice ending. I like how it's set up to continue. Do you think it will?
ReplyDeleteroryb bracebuckle No problem, thanks again for coming up with the system. Hopefully I did it some justice; feel free to call out anything that I didn’t pull off as written/intended. It started mostly as a learning game for both EOTE and PI, so I expect I made some mistakes.
ReplyDeletelino pang Hope you enjoy it, would love to hear any thoughts you have.
Gerard Nerval I have to admit, that was one of my favourite parts as well; I always love the man behind the man tropes.
As for whether it’ll continue, I’m hoping so; I’d like to explore the other Obligations and develop things a bit more, and I definately want to see what the Ambassador is up to. Just a question of when I can get back to it.
Before getting back to E-LOM though, I’ve been wanting to do a little (and much shorter, more focused) side story with Thrissk going on a hunt and taking care of that favour the droid promised Dac.
Either way, I’ll have to do something for May the Fourth, so if I can’t get to it before then, that’s most likely when it’ll happen.