Okay, in celebration of the new upcoming additions to the "Potterverse" (The Cursed Child and the Fantastic Beasts film), I feel like running a solo HP game. Currently I am leaning towards using Broomstix and Kauldrons for the actual system and tossing a bunch of random tables and generators at it. But I am not sure if another system made more for solo play would work better and am not sure what generators and oracles to use. Could any of you fine folk offer advise for what tools would work well with a Hogwarts-set game?
Things I am looking for:
-Easy to learn/ keep up with system that works WITH solo play rather than against it.
-A quick way to make npcs that seem to fit in the universe and the ability to learn more about them and what actions they might take. (Communication and interaction will be a big part of the game)
-A system that can handle the ideas of the spells and potions without making something too over powerful or weak.
-Oracles/Generators/Random tables that I might need that would fit the overall theme of the game/universe.
Thank you for any advice you may offer.
Tuesday, June 14, 2016
Okay, in celebration of the new upcoming additions to the "Potterverse" (The Cursed Child and the Fantastic Beasts film), I feel like running a solo HP game. Currently I am leaning towards using Broomstix and Kauldrons for the actual system and tossing a bunch of random tables and generators at it. But I am not sure if another system made more for solo play would work better and am not sure what generators and oracles to use. Could any of you fine folk offer advise for what tools would work well with a Hogwarts-set game?
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elfmaids and octopi have a massive amount of random tables pertaining to a magic academy that is not unlike a high school. as a plus, the tables are generally d100 tables, so there's a lot of random content.
ReplyDeleteand I don't see monsterhearts, but monsterhearts isn't a bad fit for an engine.