Originally shared by Jacob Ross
Hey, all, I'm developing a sword-and-planet setting for the planet/enemy/quest/everything generator that I've been posting here. I have a question. Since the characters use primitive spacecraft, open-air sea-going barges with engines attached (because why not), I'm going to need a reason for the players to not simply fly everywhere they want to go. I'm leaning right now towards the nature of the engines being such that they're good to go while you have enough fuel, but once you land they need to cool down. Players are typically going to be exploring new territory, so they're just going to land and then explore.
How does that sound?
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