Wednesday, May 18, 2016

Part 5 of my Eberron campaign, this is the first half of the raid on the Blood cultists' base. The next part will be ready to post by Friday I think.

Part 5 of my Eberron campaign, this is the first half of the raid on the Blood cultists' base. The next part will be ready to post by Friday I think.

If you're not familiar with Dungeon World but want to follow along with the mechanics, remember that you can look up most of the moves:

Basic moves for the "player" characters: http://www.dungeonworldsrd.com/moves#TOC-Basic-Moves
Fundamentals of rolling moves: http://www.dungeonworldsrd.com/playing-the-game#TOC-Making-Moves
GM moves: http://www.dungeonworldsrd.com/gamemastering#TOC-Making-your-Move
I'm using some supplements to the core game, mostly covered in the [meta] post on the blog.

I highlight player moves in green, GM moves in red, and game/GM principles in blue.

Earlier parts of the campaign are all the same blog; the "player" characters' character sheets are in chapters 1 and 2.

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