I've been turning an idea over in my head the last few days. The basic concept is a streamlined merger of Quill and Microscope. Essentially, the player would start with the end of a story, and have to work their way through the events that brought them there.
The connection to Microscope is that you could price together the events in any order. However, the timescale would be much shorter and more focused. I imagine that you would insert important events and the scenes that explore those events. Microscope without the Eras essentially.
The Quill connection would come from a seed list of words or concepts that need to be worked into the storye events. Depending on some sort of randomizing mechanic you would get strong concepts that lead you to answering the 5Ws/1H of the story. Otherwise you may get sidebar concepts that lead you down a rabbit trail but would lend some sort of bonus the next time you were checking for a new concepts.
It's pretty rough, mostly I wanted to see if anyone else had any ideas on the game concept. Or perhaps see if anyone was working on something similar in nature.
Just for fun and because I was inspired...
ReplyDelete------------------------------------------------------------------
cor·re·spond·ence
ˌkôrəˈspändəns,ˌkärəˈspändəns
noun
1.
a close similarity, connection, or equivalence.
"there is a simple correspondence between the distance of a focused object from the eye and the size of its image on the retina"
2.
communication by exchanging letters with someone.
"the organization engaged in detailed correspondence with local congressmen"
3.
A game where you write a beginning letter and an ending letter and you have to connect the two events with exchanges of letters while including a random selection of key words or images to challenge you. You start the game by rolling on the events table for start and end, for example an assassination that ends in a wedding. You then generate a list of random elements (say nine story cubes) and you have to include one or two of these items prominently in each letter of your correspondence.