Thanks for sharing how it worked for you :-) Neat story, and reading the last few questions/tests, it was great to see how the plot wrapped up in a way that felt satisfying (at least to me, as a reader!).
Thanks Nathan Rockwood . All in all, I really like the GMA and I will use it a lot in the future. The thing I found most useful on the cards is tags generator, especially when combined with other things like rune or element, etc. What I would like to see from you in the future is a TAGS TABLES BOOKLET with more things already chewed up for us lazy players - like dungeon layout generator (something similar to the one I tried to improvise at the end of this game) in fantasy and SF flavor, combat damage generator again in 2 flavors, monster generator, universal NPC generator etc....
Thanks for sharing how it worked for you :-) Neat story, and reading the last few questions/tests, it was great to see how the plot wrapped up in a way that felt satisfying (at least to me, as a reader!).
ReplyDeleteThanks Nathan Rockwood . All in all, I really like the GMA and I will use it a lot in the future. The thing I found most useful on the cards is tags generator, especially when combined with other things like rune or element, etc. What I would like to see from you in the future is a TAGS TABLES BOOKLET with more things already chewed up for us lazy players - like dungeon layout generator (something similar to the one I tried to improvise at the end of this game) in fantasy and SF flavor, combat damage generator again in 2 flavors, monster generator, universal NPC generator etc....
ReplyDeleteAleksandar Battreps Will do! I tend to agree with you about that; that's why there are 16 tag tables in the ALONe beta packet :-) More will be made!
ReplyDelete