Wednesday, February 10, 2016

Thoughts on the new school of indie game design as experienced by an OG like me...

3 comments:

  1. Charlie Etheridge-Nunn  It definitely was.

    One of the things that drew me to it & made it "click" was reading the Wikipedia entry on MH and seeing how, mechanically, the Strings and all of the social interaction aspects of the game worked.

    When I saw that, my first thought was "rules for social interaction?!?! I think I can do this... " :)

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  2. Николай Голубев I've been considering it. :)

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