Tuesday, May 9, 2017

How do you differentiate between prose and game mechanics in your notes?

15 comments:

  1. Symbols - different ones for different reasons/systems

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  2. My notes are usually handwritten so I use square brackets or parentheses to offset mechanics from prose.

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  3. I use colored boxes. Game mechanics are in yellow boxes, oracle questions are in blue, and combat is in red. I also use green sometimes for character status.

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  4. Karl Hendricks are you using some sort of flow-charting software?

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  5. [Brackets]

    I type everything in Notepad, so it's the simplest way. If there's a long bit of game-mechanics and/or DM notes, I'll put it in a separate paragraph, but small stuff just stays in line with the prose. If there's a particulalry dramatic scene that would suffer from being broken up, I move all the mechanics to a section at the end, even the little ones.

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  6. Jeremy Rist No, just Styles in Microsoft Word. Or CSS on a in HTML. Here's an example of what it looks like.

    nightsofsolitude.obsidianportal.com - Barbarian Prince 1 - Week 3

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  7. I usually leave space, now. Before I would bold and italicize the text. That was a poorer choice for me.

    Made re-reading a clustered problem.

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  8. I do prose as plain text with standard fiction formatting. Asides are italicized. Queries to the system/oracle are bold. Replies from the system are bold-italic and generally contain a bracketed tag indicating source.

    This is feasible because I make the computer do it, haha.

    When I post the output to my blog, I set the mechanics to a light gray to let them fade back a bit. I tried a javascript collapsing thing to hide/expand them but didn't like the way it worked in practice.

    Karl Hendricks I love the aesthetics of that post!

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  9. Side bars or comment text ('//')

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  10. handwritten: space
    digital: font

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  11. My system notes - if I do note them - go in [Brackets]. I roll dice a lot, so often I don't bother...

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  12. if folks have blog formatting requests for randm solo just let me know, i aim to please.

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