Interesting discussion regarding the game FateLess at story-games:
http://story-games.com/forums/discussion/20520/article-why-less-is-more
Unfortunately, you need a username to access this discussion, but there is a link to the blog's post which the author was hoping to discuss:
http://unplayablegames.blogspot.de/2015/12/why-less-is-more-01.html
It's not a game built specifically for solo gaming, but it has been said about it that it has a lot of potential for the same (see prior discussion here).
https://plus.google.com/u/0/+GeoffOsterberg/posts/L7dUECGmQFd
alright, this definitely speaks to what i would like out of solo roleplaying, ideally:
ReplyDelete"It’s the difference between the feeling one experiences when describing something, and that same something being described to you. It’s not about surprise, so much as feeling that the imaginary world around you is somehow more real/solid/alive because it did not come directly from within you, it is external, it is other than you.
You can be an agent within it, but you are not it."
I don't know that I've ever completely achieved it. Partially, maybe.