There's been some talk about setting a Shared/Solo game, which I'm really excited by. We sort of defaulted to 30's style noir as an example, but I'm not sure if that's the best world. So, a POLL!
If you were to participate in a Shared Universe for your solo gaming, what genre would you most prefer?
(UPDATE: THE POLL IS OVER, AND SCI-FI HAS WON. SEE OTHER POSTS IN THE GROUP FOR #SHAREDSCIFI).
Wednesday, December 7, 2016
Tuesday, December 6, 2016
Finally got around to posting the first chunk of my vampire & noir adventure.
Finally got around to posting the first chunk of my vampire & noir adventure.
Not really an "Actual Play" of any particular system (unless you count the terrible things I've done to Scarlet Heroes as a "system) but still fun. From October-ish.
As always, pretty much everything is randomly generated in Pythia and I come up with little things like backstory and such off the top of my head while playing.
https://exposit.github.io/katamoiran/actual%20play/noir%20nights/2016/12/06/noir-nights-session-1.html
Not really an "Actual Play" of any particular system (unless you count the terrible things I've done to Scarlet Heroes as a "system) but still fun. From October-ish.
As always, pretty much everything is randomly generated in Pythia and I come up with little things like backstory and such off the top of my head while playing.
https://exposit.github.io/katamoiran/actual%20play/noir%20nights/2016/12/06/noir-nights-session-1.html
Lone Wolf Roleplaying • View topic - Solo Gaming Appreciation Month 2016: Trollbabe actual play
Solo Gaming Appreciation Month 2016 is over, but Greta's adventure is still ongoing.
I've continued to use the iOS app CreativeWriter, but as I go along, a few rules for interacting with it seem to have evolved from play:
- allow pronouns, and even proper names suggested in the tool to act as stand ins for NPCs and PCs that come to mind in the current context of the scene. These bring up more contextual word suggestions than names that do not exist in the apps word bank. (e.g. If I think Joss could say or do something next, I'll pick the pronoun 'he' rather than type in 'Joss')
- do the same for some nouns and words. If they are close enough to suggest a meaning related to the adventure, I'll use them and substitute as needed later when prettifying the game log. (E.g. If the word 'king' is available, I'll bend the meaning to mean Lord Ingald).
- don't try to force grammatically correct sentences or try to make the tool describe an idea in an extremely precise manner. If a phrase is grammatically ugly and also vague, I'll take it if it gets the meaning across well enough.
- All that stuff above can be clarified and prettified later [you will see the ugly truth in the History Log].
- I would rather not do it, but it's ok to provide some of my own input to get the tool to spit word suggestions that make sense to me, if the words that are showing in the word bank do not make sense in the adventure context.
This time I tried hard to make the app responses obey the prompts' instructions, but I'm still on the fence on whether it's worth it with a tool like this which seems to provide a direction all on its own.
It seems like I have to fish deeper into the word bank more often when trying to find a string of words that fit a sense of what would be 'best', 'worse' or more 'logical' given a context. It feels more like I'm fighting the app than letting it lead. I think that this means that the Prompts are superfluous, and all I need is a random system to accept or reject the app’s input in order to keep things interesting for myself.
http://solorpgs.freeforums.org/solo-gaming-appreciation-month-2016-trollbabe-actual-play-t35.html#p70
Scene 5
(from stack):
Lord Ingald was not overjoyed. He was not so much surprised as simultaneously confused and vexed. Incredulously, he asked,"What makes you think that you have right to address the lord of Kragg Keep in such manner?"
She was already stepping away from him, in the direction of the city gate. "What makes YOU think that YOU have a right to come into MY room uninvited?" Horse ass, she thought.
Dawn was already breaking and Joss soon appeared from the opposite direction where Greta was heading. Lord Ingald could not be discovered in this compromising position, so he returned to his old statue form before Joss reached them.
: (from stack): Joss saw the bearded face of lord ingald and his eyes immediately looked had a miserable look on them. Pointing at the "statue", Greta said, "You don't like it much, huh?" He didn't answer, however.
Acting the fool, she then asked: "who is it?"
"Lord Ingald," he replied. He also said he did not know how the "monument" got to be here. All the same, he would lead her out of the city astride.
[I attempt another Social conflict to find out why Joss seems to dislike Ingald (my goal), but fail.]
"Why do I sense you're not very fond of this man?"
Joss did not remark on it, however. "I'm not at liberty to talk about such things."
: (from stack):
He did as he had been charged and took her to the city's entrance. Greta took the view that while the visit had been all for naught, at the least she would put the incident with Ingald behind her definitively.
Save that it was not to be so simple. Another guard had come down from the opposite direction to arrest her for having taken possession of innkeeper Hilde's money.
: (from stack):
"Wait, what?? That's a big heap of horse... "
They told her death was the fate of those who commit such crimes.
"Looney town, this one," she thought. She was confident that she could easily hurt these guards and escape to the countryside, but she didn't have a desire to do so. She was almost sure this Ingald character was setting her up. she'd love to teach him a lesson in how to treat a girl.
\End Scene 5\
#SoloActualPlay #SoloPlayWithAlgorithms
http://solorpgs.freeforums.org/solo-gaming-appreciation-month-2016-trollbabe-actual-play-t35.html#p70
Monday, December 5, 2016
Would there be any interest in a "shared" solo game? I'm thinking it would be fun to get a small group together, start from a shared point, and then see which way our individual games go. Like, we would have a genre and an initial prompt, but after that we take it in our own directions. Then, we all post our play throughs and can kind of compare and contrast what happened.
Sunday, December 4, 2016
New AP for Trollbabe (well, it ended up being more Stranger Things). I love how breezy and quick things go with this system!
New AP for Trollbabe (well, it ended up being more Stranger Things). I love how breezy and quick things go with this system!
... but I think I need more crunch. So it's on to Lady Blackbird. Ha.
This is also a good proof that if you tweak your truncating settings for headings thinking "I'll never write a title THAT long!" you will, in fact, write a title that long.
https://exposit.github.io/katamoiran/actual%20play/2016/12/04/trollbabe-stranger-things-ap.html
... but I think I need more crunch. So it's on to Lady Blackbird. Ha.
This is also a good proof that if you tweak your truncating settings for headings thinking "I'll never write a title THAT long!" you will, in fact, write a title that long.
https://exposit.github.io/katamoiran/actual%20play/2016/12/04/trollbabe-stranger-things-ap.html
Interesting post. Something to think about...
Interesting post. Something to think about...
Originally shared by Paul Taliesin
A great short article/blog post on how to deal with mysogyny in roleplaying settings (and games).
Incredibly concise yet comprehensive.
https://chariotrpg.blogspot.ca/2016/11/dymphna.html?m=1
Originally shared by Paul Taliesin
A great short article/blog post on how to deal with mysogyny in roleplaying settings (and games).
Incredibly concise yet comprehensive.
https://chariotrpg.blogspot.ca/2016/11/dymphna.html?m=1
Saturday, December 3, 2016
Report from playing "Ghost of Lion Castle" from 1984, using Dungeons & Dragons Red Box...
Report from playing "Ghost of Lion Castle" from 1984, using Dungeons & Dragons Red Box...
http://ubiquitousrat.net/?p=3716
http://ubiquitousrat.net/?p=3716
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