Thursday, February 23, 2017

This is doodle of an idea for a framework for narrative yet (slightly?) objective mysteries.

This is doodle of an idea for a framework for narrative yet (slightly?) objective mysteries.

Does it work? I don't know, I haven't play-tested it yet.

Still, I thought it'd be of interest if anyone feels like reading it over and putting in some pennies.

Bonus, there's a link in the post to my solo-narrative-gamebook theorizing from a few months ago if that's of interest.

What do you think?
https://exposit.github.io/katamoiran/2017/02/23/to-make-a-murder/

3 comments:

  1. Haha, don't all rush to comment at once! Maybe I should throw a play-test up or something.

    Original thread discussion that sparked the project is here:
    plus.google.com - Has anyone heard of the solo rpg mystery tool "Nine Steps and a Bloody Heart"...

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  2. first! :),
    I'm going to read it ASAP

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  3. Hahaha. Thanks. Feeling a bit of the old "project is done, now I'm depressed and have no new project to work on" thing. Not to overshare.

    It's a damn good thing there's so much "shiny" out there to distract me.

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