For a future blog post, I was wondering 'what primary reason do you play roleplaying games?' Others may be able to see your answers I was informed. I only can post 5 answers. Feel free to comment and mention further reasons. No answer is wrong.
I believe that what RPGs are good at that no other medium does - except perhaps live recreations like Renaissance Faires - is to present participants with more than a story, a gestalt vision of a complex and dynamic situation, such as another culture or a whole world. I guess you might connect this to "immersion" but it's more than that, and from the designer's/GM's side.
For me, the primary reason is imagination... to create a story or a shared fiction experience with a group of friends. Rules create uncertainty and drama, but when the stories are retold, it's always about the narrative.
Setting is primary for me - trying to figure out a 'world' that is a distinct entity, with all the elements it needs to 'function', and how various characters would fit into that world, adventures and all. And then tweaking it to fit this or that unusual element in and seeing if the world survives.
I play primarily for my imagination. I like writing stories.
ReplyDeleteExploring settings & rules . By default involves imagination
ReplyDeleteNone of the above. I play to have fun and socialize with my friends
ReplyDeleteI believe that what RPGs are good at that no other medium does - except perhaps live recreations like Renaissance Faires - is to present participants with more than a story, a gestalt vision of a complex and dynamic situation, such as another culture or a whole world. I guess you might connect this to "immersion" but it's more than that, and from the designer's/GM's side.
ReplyDeleteFor me, the primary reason is imagination... to create a story or a shared fiction experience with a group of friends. Rules create uncertainty and drama, but when the stories are retold, it's always about the narrative.
ReplyDeleteI suppose imagination is the main one, but I identify with all of them to some extent.
ReplyDeleteSetting is primary for me - trying to figure out a 'world' that is a distinct entity, with all the elements it needs to 'function', and how various characters would fit into that world, adventures and all. And then tweaking it to fit this or that unusual element in and seeing if the world survives.
ReplyDelete