has it already been nine days since the last version of ranDM Solo?another new version is up (v0.9), and it's a big update. I now have support for storing results and using them later (i.e. variables), logic, functions, etc; reverse or normal log output, save to HTML5 IndexedDB or WebSQL, increasing the amount of data you can save locally by x10 if you're running with a relatively recent browser (max 50mb), better save and load, autoload on opening: woot, bugs squashed, and probably some introduced too. more help text for the advanced stuff, and a new randm-solo.defaultlist.txt at my dropbox (and I'll probably add more into that tomorrow).
If you wrote a solo roleplaying engine (or you wrote more than one engine) and you'd like for me to include it in this program, just let me know.
Thanks all --
https://dl.dropboxusercontent.com/u/891512/randm/randm-solo.html
Sunday, April 24, 2016
has it already been nine days since the last version of ranDM Solo?another new version is up (v0.9), and it's a big update. I now have support for storing results and using them later (i.e. variables), logic, functions, etc; reverse or normal log output, save to HTML5 IndexedDB or WebSQL, increasing the amount of data you can save locally by x10 if you're running with a relatively recent browser (max 50mb), better save and load, autoload on opening: woot, bugs squashed, and probably some introduced too. more help text for the advanced stuff, and a new randm-solo.defaultlist.txt at my dropbox (and I'll probably add more into that tomorrow).
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