Sunday, April 24, 2016

has it already been nine days since the last version of ranDM Solo?another new version is up (v0.9), and it's a big update. I now have support for storing results and using them later (i.e. variables), logic, functions, etc; reverse or normal log output, save to HTML5 IndexedDB or WebSQL, increasing the amount of data you can save locally by x10 if you're running with a relatively recent browser (max 50mb), better save and load, autoload on opening: woot, bugs squashed, and probably some introduced too. more help text for the advanced stuff, and a new randm-solo.defaultlist.txt at my dropbox (and I'll probably add more into that tomorrow).

has it already been nine days since the last version of ranDM Solo?another new version is up (v0.9), and it's a big update. I now have support for storing results and using them later (i.e. variables), logic, functions, etc; reverse or normal log output, save to HTML5 IndexedDB or WebSQL, increasing the amount of data you can save locally by x10 if you're running with a relatively recent browser (max 50mb), better save and load, autoload on opening: woot, bugs squashed, and probably some introduced too. more help text for the advanced stuff, and a new randm-solo.defaultlist.txt at my dropbox (and I'll probably add more into that tomorrow).

If you wrote a solo roleplaying engine (or you wrote more than one engine) and you'd like for me to include it in this program, just let me know.

Thanks all --
https://dl.dropboxusercontent.com/u/891512/randm/randm-solo.html

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