Hey everyone. A brief question regarding future posts for Solo RPG Voyages. I have recently discovered that writing up summaries of what my characters are doing instead of full on narratives makes writing up sessions easier and quicker. So should I ditch the narratives for future sessions or keep them?
Do whatever works best for you, but I have to be honest, I quite like reading the narrative
ReplyDeleteRob Cherry I'm not totally sure, but my understanding of the OP question was more about running notes and whether to record "narrative as fiction" or to simply record brief notes ("duked it out with a giant horny toad. Killed that sucker good") and possibly mechanical details such as "rolled 3d6+2= 13 against AC blah blah".
ReplyDeleteMy intent when I solo - and I'm an admittedly horrible once in a blue mooner at this and most other creative endeavors - is to eventually stitch together whatever notes I've got (be they mechanical, bits of dialogue or snippets of descriptive imagery) into a coherent, mechanics-free narrative that reads like any other piece of fiction.
But the choice of paths I take to get there may be important. Quick notes and fast resolution may speed progression of plot and even culminate in near stream-of-consciousness gaming. Then again, they may not for everyone, and some may prefer a more leisurely stroll through the game world.
Anyway just wanted to explain where I was coming from... And possibly also provoke a response from the OP as to what they were asking.
Nick Carter
ReplyDeleteMainly this. For a good example of what I mean, ditching the narrative results in posts like the Avalon Quest two-parter and keeping it results in my latest play of Spark.