Tuesday, October 3, 2017
I just found out about this relief bundle on DriveThruRPG, for those unfortunate enough to live within the paths of the hurricanes in the Caribbean, and had to post it for all to see here. There's so much good stuff, but let's forget about the stuff for a minute:
I just found out about this relief bundle on DriveThruRPG, for those unfortunate enough to live within the paths of the hurricanes in the Caribbean, and had to post it for all to see here. There's so much good stuff, but let's forget about the stuff for a minute:
Puerto Rico was devastated by Hurricane Maria a few short weeks ago, and is in dire need of humanitarian assistance and relief. We've organized this bundle to provide what help we can. The proceeds for this bundle will be going entirely to GlobalGiving's Puerto Rico and Caribbean Hurricane Relief Fund.
Please take a look, and donate where you can.
http://www.drivethrurpg.com/product/220574/Puerto-Rico-Hurricane-Relief-Bundle-BUNDLE
http://www.drivethrurpg.com/product/220574/Puerto-Rico-Hurricane-Relief-Bundle-BUNDLE
Puerto Rico was devastated by Hurricane Maria a few short weeks ago, and is in dire need of humanitarian assistance and relief. We've organized this bundle to provide what help we can. The proceeds for this bundle will be going entirely to GlobalGiving's Puerto Rico and Caribbean Hurricane Relief Fund.
Please take a look, and donate where you can.
http://www.drivethrurpg.com/product/220574/Puerto-Rico-Hurricane-Relief-Bundle-BUNDLE
http://www.drivethrurpg.com/product/220574/Puerto-Rico-Hurricane-Relief-Bundle-BUNDLE
This is how Visemar’s story will end. I still plan on running more sessions with him, but it’s like Titanic: I kind of know how it’s going to end. If you’d rather the story unfold organically, quit reading.
This is how Visemar’s story will end. I still plan on running more sessions with him, but it’s like Titanic: I kind of know how it’s going to end. If you’d rather the story unfold organically, quit reading.
For some reason, Visemar’s great-granddaughter’s story wants to be told, so I needed to bridge the two by including this short story. I also don’t know why the Greys’s story wants to be told in first person, but, there it is.
http://gamingwhiledriving.blogspot.com/2017/10/visemar-interlude-this-is-how-it-ends.html
For some reason, Visemar’s great-granddaughter’s story wants to be told, so I needed to bridge the two by including this short story. I also don’t know why the Greys’s story wants to be told in first person, but, there it is.
http://gamingwhiledriving.blogspot.com/2017/10/visemar-interlude-this-is-how-it-ends.html
Hi all
Hi all,
I'm running a Fantasy Flight SW solo campaign, and while I have figured out (and enjoyed) how to handle all of the various mechanics, the one thing I haven't solved is the use of Destiny Points. I like what they bring to the game, but I'm not sure they can be used reliably without making them arbitrary.
Just curious if anyone has had any success or feedback with the mechanic in solo play?
On a somewhat related note, Chris Ing of the Silhouette Zero SW podcast (hands down my favorite podcast) reskinned the Maze Rats RPG that is available on DriveThru for Star Wars and called it Womp Rats.
If you're a SW fan, it looks awesome.
I reverse-discovered Maze Rats via Womp Rats, but the original system looks really great.
https://www.silzeropodcast.com/gm-resources/
I'm running a Fantasy Flight SW solo campaign, and while I have figured out (and enjoyed) how to handle all of the various mechanics, the one thing I haven't solved is the use of Destiny Points. I like what they bring to the game, but I'm not sure they can be used reliably without making them arbitrary.
Just curious if anyone has had any success or feedback with the mechanic in solo play?
On a somewhat related note, Chris Ing of the Silhouette Zero SW podcast (hands down my favorite podcast) reskinned the Maze Rats RPG that is available on DriveThru for Star Wars and called it Womp Rats.
If you're a SW fan, it looks awesome.
I reverse-discovered Maze Rats via Womp Rats, but the original system looks really great.
https://www.silzeropodcast.com/gm-resources/
Monday, October 2, 2017
Has anyone seen this quest generator? It's hilarious :) http://whatthefuckismyquest.com/
Has anyone seen this quest generator? It's hilarious :) http://whatthefuckismyquest.com/
http://whatthefuckismyquest.com/
http://whatthefuckismyquest.com/
Sunday, October 1, 2017
To begin this month of Halloween, I'm gonna be playing some gamebooks. First one's up.
To begin this month of Halloween, I'm gonna be playing some gamebooks. First one's up.
https://solorpgvoyages.wordpress.com/2017/10/01/ghost-manor/
https://solorpgvoyages.wordpress.com/2017/10/01/ghost-manor/
So here's something interesting I kinda stumbled into: As I mentioned in this post https://plus.google.com/u/0/116770592158650402200/posts/ZUdotHuDyKq
So here's something interesting I kinda stumbled into: As I mentioned in this post https://plus.google.com/u/0/116770592158650402200/posts/ZUdotHuDyKq
I'm tinkering with an action movie thing. I wanted a chart of stuff for the chief to yell at me in a typical action cop movie. I gathered enough of them I was able to do 2 charts of 1-100. After rolling a few, I decided to see if I could "interact" with it in some way. Hold some kind of conversation. The results were interesting. Very "oracle" like, needing some interpretation, but workable. Example that I just did:
Chief: "You're outta line!"
Me: Me? What the hell did I do? What's wrong now?
Chief: Throws paperweight at me
Me: You think I'M outta line?!? What the hell was that for?!?
Chief: "I'm waiting on a call from the commish."
Me: Oh?
Chief: "Cool it - the shooflies have been buzzing around."
Me: Fine. I got it. Anything else? We through?
Chief: "I'm getting too old for this!"
So, pretty generic, but gives some kind of a feel of a conversation. I wonder if one were to "script" enough different kind of semi-generic, open ended, vague type questions, answers, etc how well it could work as a sort of conversation oracle, not unlike UNE or Mythic? Just a thought. I think I'm going to do a Bad Guy one & see how that goes!
I'm tinkering with an action movie thing. I wanted a chart of stuff for the chief to yell at me in a typical action cop movie. I gathered enough of them I was able to do 2 charts of 1-100. After rolling a few, I decided to see if I could "interact" with it in some way. Hold some kind of conversation. The results were interesting. Very "oracle" like, needing some interpretation, but workable. Example that I just did:
Chief: "You're outta line!"
Me: Me? What the hell did I do? What's wrong now?
Chief: Throws paperweight at me
Me: You think I'M outta line?!? What the hell was that for?!?
Chief: "I'm waiting on a call from the commish."
Me: Oh?
Chief: "Cool it - the shooflies have been buzzing around."
Me: Fine. I got it. Anything else? We through?
Chief: "I'm getting too old for this!"
So, pretty generic, but gives some kind of a feel of a conversation. I wonder if one were to "script" enough different kind of semi-generic, open ended, vague type questions, answers, etc how well it could work as a sort of conversation oracle, not unlike UNE or Mythic? Just a thought. I think I'm going to do a Bad Guy one & see how that goes!
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